Games

Gamification of Learning – Client Study

As a lover of all things environmentally friendly it was a match made in heaven when Energy Team came to us looking for us to create a new way of learning that would engage people […]

Nebula Team   Business . Case Studies . Game Design
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Project G: Some Musings on Art & Design

In the wake of our successful Greenlight campaign for Project G, we at Nebula were hard at work to polish the game leading up to its release on Steam. As lead artist, it was my duty to keep […]

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Project G is now available on Steam!

Your wait is over, you can play Project G! Pilot your sleek submarine and fight cybernetic fish-bots to save Earth Your weekend starts with hours of underwater retro fun in this side-scrolling shooter! Buy Project […]

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Game Launch Prep – What we’ve done

There is an air of nervous excitement around Nebula HQ this week as we count down to our first PC game launch. Everyone has their nose to the development grindstone and the task list is […]

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Help! Unity Project Won’t Open Anymore!

I crashed Unity again, oh well… This would be my usual response to Unity suddenly crashing on me. This happens quite a bit when I’m working with animations in particular, most likely because the project […]

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“Project G” Development Log: Part 4

Yay Graphics! So the time has come, our artist has supplied a bounty of graphics and I couldn’t wait to get them in-game. Now usually I wouldn’t be in any hurry to swap out placeholders, however […]

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Project G – Steam Greenlight

The mobile market has been good to us and we won’t be abandoning it completely however the evolution of Nebula sees us now move to PC gaming through Steam with our first application for their […]

Colin   Game Design . Games . Launches
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“Project G” Development Log: Part 3

Placeholders: The Game Finally the time has come to start actually coding your game. Whether you’re a one man band or a team, blocking out your game with placeholder graphics is a good approach to […]

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Eirtakon 2015

So this weekend was a bit of a blur, between the Business Excellence Awards (spoiler alert we won!) and the Eirtakon Convention in Croke Park we didn’t really get a minute to ourselves. Eirtakon is the largest […]

Colin   Events . Games . News
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“Project G” Development Log : Part 2

So where should I start? You’ve pulled up your sleeves and managed to get your awesome game idea down on paper. Maybe you’ve even passed it around, got some good feedback and even some people […]

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