Development

Project G: Some Musings on Art & Design

In the wake of our successful Greenlight campaign for Project G, we at Nebula were hard at work to polish the game leading up to its release on Steam. As lead artist, it was my duty to keep […]

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Project G is now available on Steam!

Your wait is over, you can play Project G! Pilot your sleek submarine and fight cybernetic fish-bots to save Earth Your weekend starts with hours of underwater retro fun in this side-scrolling shooter! Buy Project […]

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Game Launch Prep – What we’ve done

There is an air of nervous excitement around Nebula HQ this week as we count down to our first PC game launch. Everyone has their nose to the development grindstone and the task list is […]

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Help! Unity Project Won’t Open Anymore!

I crashed Unity again, oh well… This would be my usual response to Unity suddenly crashing on me. This happens quite a bit when I’m working with animations in particular, most likely because the project […]

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“Project G” Development Log: Part 4

Yay Graphics! So the time has come, our artist has supplied a bounty of graphics and I couldn’t wait to get them in-game. Now usually I wouldn’t be in any hurry to swap out placeholders, however […]

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“Project G” Development Log: Part 3

Placeholders: The Game Finally the time has come to start actually coding your game. Whether you’re a one man band or a team, blocking out your game with placeholder graphics is a good approach to […]

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“Project G” Development Log : Part 2

So where should I start? You’ve pulled up your sleeves and managed to get your awesome game idea down on paper. Maybe you’ve even passed it around, got some good feedback and even some people […]

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“Project G” Development Log : Part 1

So you want to make a game! Like many developers we get very excited at the prospect of starting a new project. But where exactly do you start? This can be daunting for a lot […]

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Process Videos: how, what, where and why?

I’ve been trying to make a habit to live stream or record my work processes as I digitally paint. This is also an upcoming plan we have at Nebula Interactive, but first I want to write about my […]

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Here Comes the Water Meter Reader

Saturday marked the launch of Water Meter Dash for both Android and Apple. Within 24 hours it had reached number 17 in the App store and on Thursday it peaked at number 7. We have […]

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