Archives for September, 2015

Online Galleries And Hosting Your Art

So you have sketches and maybe finished art that would be display worthy, and may need a semi permanent online hitching post to show them off. Question is, where? And, maybe, how? Short answer: All […]

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Spine: Rigging and Animating Giga

I’d recently gotten access to Spine (Essentials Version), a Unity-based animation software for 2D character movement within the engine. All it requires is a couple of hours of learning the interface, drag dropping your images […]

Leeann   Game Art . Games
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Expanding Your Skillset

In the Creative Industry, like many other industries, we have to face learning new skills to keep fresh and up to date. Here are some suggestions if you are looking for something new to add […]

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Art Refinement

Today I want to write a brisk post on the art process and solving problems along the way. I am spearheading a project here at Nebula Interactive, and as it’s rather large in terms of making art assets, […]

Leeann   Game Art . Games . Graphic Art
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Won’t Somebody Please Think of the Mobile Users?

For those of you who are regular smartphone users, I’m sure you have come across sites which require a lot of fidgeting to zoom in, navigation buttons going to nowhere or a page that doesn’t load at […]

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