Archives for August, 2015

Inspiration Inspiring Development (part 2)

In my last post, I spoke about my first experience of gaming as a child, and how I brought those influences, both stylistically and mechanically, into my current projects. I also jotted down little tips […]

Leeann   Game Art . Game Design . Games
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Inspiration Inspiring Development (part 1)

My first foray into gaming was around the early 90’s when I was a young girl. With a console war going on, and with games only granted upon us for birthdays and for Xmas gifts, […]

Leeann   Advice . Game Art . Games
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Successfully Pitching to Funders – 10 Tips

Pitching for your first grant or investment can be a daunting task. We’ve in the past pitched to a few funders including a Competitive Start Enterprise Ireland pitch last December for our Kesho Town game. […]

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Process Videos: how, what, where and why?

I’ve been trying to make a habit to live stream or record my work processes as I digitally paint. This is also an upcoming plan we have at Nebula Interactive, but first I want to write about my […]

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Why you Didn’t get Called for Interview

Between Nebula Interactive and other roles I had in the past I’ve had call to recruit for a wide variety of positions and read a wide variety of CV’s. One of the first tasks when […]

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Responsive WordPress Stacked Columns – Without Plugins

Creating columns are a great way to organise the likes of images or paragraphs of text on your webpages. There are quite a few plugins available on WordPress that I have found which allow you […]

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Artist’s Toolkit

In advance of questions concerning ‘how do you draw that (on computer)?’ and ‘what software do you use?’, I want to cover the tools I’ve used in the creation of Water Meter Dash (and in […]

Leeann   Advice . Games . Graphic Art . How To
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